Restaurant Tycoon 2 Four Scripts | Auto collect money, NPC Reach And More

Restaurant Tycoon 2 Four Scripts | Auto collect money, NPC Reach And More

NPC Reach

local Module = require(game:GetService("Players").LocalPlayer.PlayerScripts.ClientMain.Replications.Workers.WalkDummy)
setconstant(Module,34,function()
   game:GetService("RunService").Heartbeat:Wait()
end)

Auto Collect Money

warn("Requiring API")do
   loadstring(game:HttpGet("https://pastebin.com/raw/KMc6aBky"))();
end warn("API Loaded")
 
local child = getgenv().object.child
local descendant = getgenv().object.descendant
local check = getgenv().object.check
 
local Tycoon = game.Players.LocalPlayer.Tycoon.Value
descendant.foreach(Tycoon.Items.OftenFiltered.Surface,"Bill",function(Bill)
   local Settings = {
           ["name"] = "CollectBill",
           ["model"] = Bill.Parent
   }
 
   game.ReplicatedStorage.Events.ClientTycoonInput:FireServer(Tycoon,Settings)
end)
 
local Connection,Code = descendant.on_add(Tycoon.Items.OftenFiltered.Surface,function(Bill)
   check.it(Bill.Name == "Bill",function()
       local Settings = {
               ["name"] = "CollectBill",
               ["model"] = Bill.Parent
       }
 
       game.ReplicatedStorage.Events.ClientTycoonInput:FireServer(Tycoon,Settings)
   end)
end)

Chef Instant Cook

local PS = game.Players.LocalPlayer.PlayerScripts
local Worker = require(PS.CookingNew.WorkerComponents.WorkerDefault)
local M1 = require(PS.ClientMain.Replications.Customers.GetNPCFolder)
 
 
Worker.event = function(...)
   local args = {...}
   local npc = M1.GetNPCFolder(args[1]).ClientWorkers:FindFirstChild(args[2])
   local M2 = game.ReplicatedStorage.Resources.NewCookingResources.SharedCharacterComponents:FindFirstChild(args[4])
   if M2 then
       local Task = require(M2)
       Task.finishInteract(npc,args[3],args[4])
   end
   return
end

Player Instant Cook

local Cooking = game.Players.LocalPlayer.PlayerScripts.CookingNew
local CookProgress = require(Cooking.CookProgress)
local MultiClick = require(Cooking.InputDetectors.MultiClick)
local MouseMovement = require(Cooking.InputDetectors.MouseMovement)
local MouseSpin = require(Cooking.InputDetectors.MouseSpin)
 
local run = CookProgress.run
CookProgress.run = function(...)
   local ARGS = {...}
   ARGS[3] = 0
   return run(unpack(ARGS))
end
 
MultiClick.start = function(...)
   local ARGS = {...}
   ARGS[3]()
end
 
MouseMovement.start = function(...)
   local ARGS = {...}
   ARGS[3]()
end
 
MouseSpin.start = function(...)
   local ARGS = {...}
   ARGS[3]()
end

Share this post

Leave a Reply

Your email address will not be published. Required fields are marked *

Ads Blocker Image Powered by Code Help Pro
You are using a adblocker

Disabling your adblocker will help me a lot. I work hard to deliver all these scripts so please support me

Refresh